Stationary Games Archives - Page 3 of 4 - Group games, team games, ice breakers
Mafia Game

Mafia Game

Summary: A stationary group game involving lots of strategy. People play as a member of the mafia, police, or town. The object is eliminate the mafia before they eliminate the entire town. Ages: 14 and up. Recommended number of people: A groups of 8 to 12. Messiness factor: No sweat. Materials required: A deck of cards to determine who plays which role. Recommended setting: Indoors. Mafia Game This stationary game (originally invented by psychology student Dimitry Davidoff in Russia, 1986) is a popular group game involving strategy and bluffing. It is good for discussing topics such as lying, deception, trust, good versus evil, etc. or just for a fun time. There are five roles one can play: one narrator, two members of the mafia, two members of the police (or one the group is not large), one doctor, the remaining people are townspeople. Setup The narrator needs to prepare the right number of playing cards to set up the game. He or she takes out two aces (which represent mafia), two kings (which represent police), one queen (which represents the doctor), and several number cards (one for each of the remaining roles to be played). Therefore, if there are 12 people playing, there would be two aces, two kings, one queen, and seven number (non-face) cards, adding up to 12 cards. The narrator shuffles these cards and each person randomly selects a card, without revealing his or her identity. The person assumes the role for the round. Roles Ace card: Anyone who gets an Ace card is a Mafia member. Their goal is to keep secret that they are...
Twenty Questions

Twenty Questions

Summary: A guessing game in which people try to identify a person or object in 20 questions or less. Good for rainy days, long car rides, and for learning English (ESL students). Ages: All. Recommended # of Players: A small group of 2 to 5 people. Messiness factor: No mess, no stress! Materials required: None. Recommended Setting: Indoor settings such as cars, classrooms, and just about anywhere else. Twenty Questions The objective of Twenty Questions is quite simple: guess the person, place or thing in 20 questions or less! This game is a stationary game, and also a good car game (meaning it’s a game that’s useful for long car rides). Little or no movement is required. It takes about 5 minutes per round to play. How to Play 20 Questions There are no preparations or special materials required to play. This game works best with a small groups of about 2 to 5 players. Select one person to begin Twenty Questions. This person is designated as “it.” For each round, this person must choose any person, place, or thing. The person can be living (e.g. a current athlete or classmate), deceased (e.g. a famous person in history), or fictitious (e.g. cartoon or movie character). The place can be anywhere in the world, including creative places. The thing can be an inanimate object, an animal, a food, etc. Basically anything can be chosen, but try to make the selected item something that can be reasonably guessed. It’s no fun to play a guessing game that is impossible to solve! After the person has chosen a person, place, or thing,...
Zoo Game

Zoo Game

One… Two… Let’s play Zoo! Summary: Zoo is a rhythm-party game that has each player represented as an animal. The object of the game is to eliminate other players. Ages: 10 and up. Recommended # of people: 6-15. Messiness factor: No sweat. Materials Required: None. Recommended Setting: Indoors. Zoo Game How to Play: Zoo is a simple yet very fun rhythm game. A group of people chooses to stand or sit in a circle, with everyone facing the center. Now everyone must choose an animal to represent him or herself. Each player will have a specific animal that they represent by a hand gesture. For example, a player could put their arm up by their nose to represent an elephant or they can hold out one of their hands in a claw shape to form the paw of a lion. Players can use their imagination for how they want to represent their animal, just as long as it’s not too difficult to mimic quickly. No two players can have the same animal or have a similar hand gesture, so that no one gets confused. Memorize each player’s hand gesture and make sure everyone else knows all the animals in play. Having formed a circle, select a person who will start the round. He or she begins a basic 1-2-3 rhythm beat among the group using your hands. On the first two beats, everyone slaps their thighs, and on the third beat, everyone claps. If this is anyone’s first time playing, make sure everyone has a feel for the beat. When all players are ready, begin the beat and everyone...
Powerpoint Game

Powerpoint Game

Summary: A game about improvisation and performance! Find a PowerPoint presentation on anything difficult, strange, complex, etc. and the other team must deliver a speech on it without any preparation! Ages: 16+. Recommended # of people: Teams of 2-4. Messiness factor: No sweat! Materials required: Laptops/computers to show PowerPoint slides. A whiteboard or big piece of paper. Optional: projector. Recommended Setting: Indoors. The Powerpoint Game How to Play the Powerpoint Game The Powerpoint Game is a hilarious game that is all about improvisational skills and acting. Find a complicated, awkward, or silly PowerPoint presentation, and have another team deliver a speech on it without ANY preparation! The rules for this game can be modified based upon your needs. Setup for the PowerPoint Game Form two teams (Team 1 and Team 2). Ideally, teams of two to four people seem to work best. Instruct each team to go to Google and search for a good Powerpoint presentation file on the web. Have each team come up with 5 funny phrases that the other team must include during their speech. Write these on a dry erase whiteboard (or a big sheet of paper). Playing the PowerPoint Game Show Team 1’s PowerPoint slides in front of everyone and have the other team (Team 2) deliver a presentation using those slides. They must say the required phrases anytime during their speech. They can deliver the speech as a team, working together in creative ways. You can incorporate judges to determine the winner if you wish. This game is more about improvisation and performance, so winning or losing isn’t necessarily an important part of...
Killer Wink

Killer Wink

Summary: A simple party game in which players walk around mingling in a room and stare at each other. One person is secretly the “killer” who must try to eliminate players by winking at them without getting caught! Ages: All. Recommended # of people: 10-20. Messiness factor: No sweat! Materials required: None! Recommended Setting: Indoors. Killer Wink (also known as Mystery Winker, Mystery Mingler, Wink Murder Game, etc.) Rules for Killer Wink Have everyone stand in a circle. One person must be the moderator (who doesn’t play that round). All players close their eyes and the moderator selects one person by tapping his or her shoulder. This person is now the secret “killer,” or “mystery mingler.” Now, have all of the group mingle around and through the general space, making sure to look at each other in the eyes. The mystery killer is in the mix and try to wink at other players without being detected by others. If a person is winked at, they must continue mingling for a few seconds and soon “die” a horrible death right there in the general space. Play continues. If a live mingler thinks they know who the killer is, they stop and proclaim “I accuse!” At that point everyone else stops and if one other person wants to accuse, they say the same thing, then both accusers point at their perceived killer. If both accusers point at the same person, and they are the killer; the game is over, if the point to different people, both accusers are dead; if they point to the same person who isn’t the killer, they...
Kemps

Kemps

Summary: A fun, fast-paced card game involving teamwork in which a player tries to get four of a kind. Once he or she gets four of a kind, you must perform a secret nonverbal signal to try to get your partner to yell the word “Kemps!” without being caught by an opponent. Ages: All. Recommended # of people: An even number of people between 6-10. Messiness factor: Not too messy. Materials required: A standard deck of 52 playing cards. Recommended Setting: Indoors. Rules to Kemps Game Kemps is a fun game involving strategy, teamwork, and quickness. The game works well for all ages. It must be played in pairs. Setup: Form Pairs and Create a Secret Signal Since Kemps is a partner-based game, you need to have an even number of players. Form pairs and sit as a circle, with partners seated across from each other. All players should be facing toward the center. The cards will be dealt in the center of the circle, ideally on a table. Before you begin play, have each pair meet briefly to come up with a secret signal. This signal must be a nonverbal gesture or movement that isn’t too obvious, but can clearly be seen. Good examples of signals include: tugging on an ear lobe, sticking out your tongue, winking your right eye, etc. Once secret signals have been prepared, return to your seats on opposite ends of the table. Playing a Round of Kemps Shuffle the deck of cards. Deal out the deck until each player has a total of four cards in his hand. Be sure no one can see...
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