Stationary Games Archives - Page 2 of 4 - Group games, team games, ice breakers

Team Story Game

Summary: A funny storywriting game that involves creating a story as a team. Each player adds the next line of the story. Ages: 8 and up. Recommended number of players: Teams of at least six. Messiness factor: No mess! Materials required: None – just a great sense of humor! Team Story Game The Team Story Game (also known as the “Once Upon a Time…” Game is a funny game involving creativity and a group of people making a story together. Setup Form teams of at least six players. You can prepare a theme in advance if you wish. For example, you can require all stories to be about a certain topic (e.g. Christmas, or food, or relationships). Have everyone form a line. Playing the Team Story Game Each team will construct a story. Each person is only allowed to say one sentence and must continue the story. The first player in line begins the story by saying “Once upon a time…” and completes the sentence. The next person in line must continue the story and have it make sense. This process continues until it reaches the last person in the team’s line. The last person in line must conclude the story in one sentence as well. Have team create a story. If you wish, judges can decide which story is the best. This game is a silly game that usually leads to hilarious...
Categories (a.k.a. Scattegories)

Categories (a.k.a. Scattegories)

Summary: A quick thinking game of brainstorming unique items within categories! Ages: All. Recommended # of People: Small groups of 5-10. Messiness Factor: No Sweat. Materials Required: Pens and lots of paper. Recommended Setting: Indoors in a not-too-noisy environment. Categories (Also known as Scattegories) Have you heard of the famous party game called Scattegories? You can play this on your own at parties or hanging out with friends. Set-Up Prepare a list of categories. This can include embarrassing items, sports, snacks, movie names, or anything else you wish. Give each player a writing utensil and a sheet of paper. Randomly choose a letter of the alphabet. Note that the letters Q, U, V, Z, Y or Z are usually too hard, so you may wish to avoid those letters. Set a countdown timer for one minute. Playing the game You receive one point for every unique (not shared by any other player) word that starts with the given letter and fit into the given category. Start the one minute timer. Write down as many valid words (those that fit the category and start with the correct letter) for the category as you can. When the timer ends, stop writing. Go clockwise and have each player read aloud their words. If someone else has the same word, both players cross out that word (no points are earned). If a word is read that doesn’t seem to be a good fit for the category, the other players vote on whether to accept the word or cross it off. In the case of a tie, the word is disqualified. Each word that remains is worth...
Bowl Icebreaker Game

Bowl Icebreaker Game

Summary: A rapid-fire guessing game in which players write many clues and place them in a bowl. Ages: All. Recommended # of People: 10-20. Messiness Factor: No Sweat. Materials Required: Bowl, lots of paper, and pens. Recommended Setting: Indoors. The Bowl Game How to Play The Bowl Game is a personalized guessing game useful for parties and other gatherings. To prepare for the game, cut paper into small pieces, yet big enough to write on. Have the players write down virtually anything that can be used for guessing: objects, famous people, movies, places, anything that comes to mind. Fold the pieces up and put them into the bowl. Divide into two teams. Each team has one minute to describe as many pieces of paper from the bowl as possible without saying the word on the paper. Each team gets one pass per turn and after that it is minus one point for every pass. Whoever has the most points when the terms in the bowl run out wins.Variations include: Doing charades with the same set of clues for the second round, followed by being allowed to say one word only for the third round....
Signs Game

Signs Game

Summary: Signs is a simple party game involving stealth, silliness, and not getting caught! Players seated in a circle attempt to “pass” a sign (hand motion or gestures) to each other while a guesser tries to catch the person who currently has the sign. Ages: 12 and up. Recommended # of people: Groups of 10-20 people. Messiness Factor: No mess! Materials required: None. Recommended Setting: Indoors. Instructions for the Signs Game The Signs Game is a fun game involving stealthiness that tends to work well with medium to large sized groups. This stationary game works well with both kids and adults, and in many settings: parties, youth/college group settings, camps, etc. Setup for the Signs Game Have everyone sit in a large circle, facing inward towards each other. Every player seated now must choose a “sign,” some kind of movement or motion that is unique to them. A sign must be easily detectable by others, although not too obvious to attract a lot of attention. Good examples of possible signs could include: waving your right hand squeezing your nose patting the top of your head twice sticking your tongue out making two thumbs up Once everyone has created a sign, he or she announces and demonstrates their sign to the rest of the group. You’re now ready to play the game. Playing the Signs Game The goal of Signs is to be stealthy and to try to keep passing signs to other players as long as possible, without getting caught by a guesser who must stand in the center of the circle. The guesser tries to figure out where...
Telephone Charades

Telephone Charades

Summary: An icebreaker / stationary game in which a person acts out an action only for the next person in line, who in turn acts out for the next person. The acting typically becomes distorted over time and hilarious, as the last person in line tries to guess what the original clue was. Ages: 10 and up. Recommended # of People: 5-6. Messiness Factor: No Sweat. Materials Required: None. Recommended Setting: Indoors. Telephone Charades How to Play The Telephone Charades Game (also sometimes called “Charades Down the Line”) is an icebreaker/stationary game that is a hilarious blend of the classic “telephone down the line” and “charades” game. This group game is fairly simple to play. Select five to six participants and ask them to leave the room. The audience chooses an action that is specific, silly, and obscure to act out (e.g. “a nerd’s romantic first date”, “washing an elephant”, “going skydiving”, etc.). Once the clue has been decided, bring in all the participants and instruct them to face the right side. The moderator reveals the clue to the first person, who taps the second person on the shoulder and acts out the topic using charades rules (no talking allowed, no noises). The second person then taps the third person and acts out his or her understanding of what was acted out. This continues until it reaches the last person in line, who must guess what the action is. This game is funny because the action mutates and changes based upon each person’s interpretation of what is going on, often leading to confusion and silly motions....
Simon Says

Simon Says

Summary: A classic kids’ icebreaker/stationary game in which the leader, Simon, instructs people to do various actions. The goal is to only do something when Simon says so, and to do nothing when he doesn’t. Ages: All ages. Recommended number of people: Any size group, including large groups. Messiness factor: No sweat. Materials required: Nothing. Recommended setting: Indoors. Simon Says Game Simon Says is a classic game that is traditionally played by kids and families, although it can also work with college students and adults as a lighthearted icebreaker. How to Play Simon Says One person plays the role of “Simon”, and he or she stands facing the crowd. Simon explains the rules: “I am Simon. I will give you instructions to do various actions, and you must imitate my actions. I will instruct you to do various things by saying ‘Simon says, do something’, where something is an action like touching your head, waving your hand, and so on. If you do something without me saying ‘Simon says’, then you are eliminated for that round.” Simon (the game facilitator) then proceeds to say various commands (while demonstrating the action), sometimes beginning them with ‘Simon says’, and other times not. These commands can include the following (be creative!):   Pat your head Smile Wave hello Flex your biceps Touch your toes Turn around Strategies for Simon A good way to get many people eliminated at the very beginning of the game is to explain the rules, and then say: “Ready to play? Okay, everybody stand up.” Whenever many people stand to their feet, they will all be eliminated for...
2
Buy the Big Book of Games!



NEW! Do you find these guides helpful? Want to be able to print, copy and paste? Get the official Group Games Big Book of Games eBook instantly for $29.95 2 Day Sale: only $5.99! You will receive a link via email to download the electronic book immediately after purchase.

All the activity guides on this site, in a convenient PDF format and no ads. Buy safely and securely with Paypal!

Click here for more details.




For more games, please visit our partner sites Party Games Guide, How Do You Play, Great Group Gamesand Icebreaker Games for good icebreaker games and activities. Remember, Group-Games.com is free, and we’re staying that way. If you find this site useful, please support us and share us with your friends!

privacy policy