Stationary Games Archives - Group games, team games, ice breakers
Hot Seat

Hot Seat

Summary: A good get-to-know-you game in which players take turn on the “hot seat”, being asked a barrage of questions, some hypothetical, some silly, and some interesting. Ages: 10 and up. Recommended # of people: 5-10. Messiness Factor: No Sweat. Materials Required: A chair. Recommended Setting: Indoors. The Hot Seat Instructions: Take a chair and identify it as “the hot seat.” Set a timer for any length of time (e.g. something like 2 or 3 minutes should be plenty) and ask each person to take a turn on the hot seat. Once they are seated, the timer begins and people may ask the seated person any question in rapid-fire succession. The hot seat member is allowed to say “pass” for any too personal questions — try to avoid asking these, as it can ruin the fun. The players should be encouraged to ask good, meaningful questions that can allow the person to share significant and important things about himself or herself, such as: “What were your greatest disappointments in your life?” “What would you do if you won the lottery?” “If money were no object and you were guaranteed to be successful, what job would you do as a career?” “If you could meet and have dinner with any person who ever lived, who would it be and why? What would you ask that person?” “What three words would you use to describe yourself?” Questions can be funny, too, such as: “What was your most embarassing moment?” “What was the silliest thing you’ve ever done?” The game serves as a great way to get to know each other. Write my essay online article source cheap research...
Couch Game

Couch Game

Summary: A memory-based game in which males and females compete to get all members of their team seated on the couch. Ages: 10 and up. Recommended # of People: 10-30. Messiness Factor: No Sweat. Materials Required: Paper, a couch or four chairs, pens. Recommended Setting: Indoors The Couch Game How to Play The Couch Game (also known by the name Kings and Queens) is a memory-based game that takes a moment to learn. Form a circle with the couch (or four chairs) as part of the circle. Place two males and two females on the couch, and have the rest of the people fill in the circle, in alternating order (guy next to girl — no two guys next to each other, and no two girls next to each other). One chair must be left open. Have everyone fill out their name on a piece of paper. Place all the pieces of paper in a container. Go around the room and have someone pick out a piece of paper with someone’s name on it (they cannot have their own name). They must not let anyone know whose name they have. The person to the left of the empty chair begins by calling out someone’s name. The person who is holding a paper with that name must move from their seat to the empty seat. The object of the game is for the guys to get four guys on the couch while the girls try to get four girls on the couch. This game is a memory-based game which sometimes leads to humorous results due to its gender-based competitive...
Seven-Up

Seven-Up

Summary: A kids’ game in which seven people secretly select seven other kids by pushing their thumbs down at “night”, followed by those kids guessing which of the seven chose them. Ages: 6-12. Recommended # of People: 20+. Messiness Factor: No Sweat. Materials Required: None. Seven-Up (7Up) How to Play Seven-up (7Up) is a popular elementary school game that has the benefit of getting kids to be quiet. In the game, seven students are chosen to be “It”, and so they stand at the front of the classroom. When the lights are out, the remaining students are instructed to close their eyes, put their heads down and make a fist with one hand, except for an upwards-pointing thumb. The seven standing students roam around the room, each touching one person’s thumb. The person that was touched then puts his or her thumb down, so that he or she isn’t picked twice. When the seven students are done choosing, they return to the front of the room (“Heads up, seven up!”) and the lights go back on. All students open their eyes and raise their heads. The seven students whose thumbs had been touched stand up and take turns trying to guess who their toucher was. If they guess correctly, they replace the toucher at the front of the room. If a toucher managed to not get picked by the student he touched, the toucher stayed in the game for another round. This game is especially well-suited for...
Thumbs Game

Thumbs Game

Summary: Players stand in a circle and repeatedly take turns showing 0, 1 or 2 thumbs up signs with their hands. Players take turns trying to correctly guess the number of thumbs that will pop up. Ages: All. Recommended # of Players: A small group of 3 to 6 people. Messiness factor: No mess, no stress! Materials required: None. Recommended Setting: Indoor settings. The Thumbs Game The Thumbs Game is a simple game that has some similarities to Rock, Paper, Scissors, with some interesting variations. To begin, have a small number of players (ideally 3-6) stand facing each other in a circle, with their arms out and making a fist. Playing the Game To play the game, there are several turns. On each turn, each player repeatedly shows 0, 1 or 2 thumbs; all the thumbs are totaled up and one player tries to guess how many thumbs will show up. If the player guesses correctly, he wins that round. If he guesses incorrectly, it is the next person’s turn. For example, if there are three players in the circle, there could be anywhere from zero to six thumbs that can go up, so each player guesses a number from 0 to 6. The game could proceed as follows: Example Game Three players, Player A, Player B and Player C hold their hands out. It’s Player A’s turn. Player A says: “2!” At that moment, all players, including Player A, decide whether to show 0, 1 or 2 thumbs. Everyone has a split second to show their thumbs. If the total is 2 (correct guess), then Player A wins...
Celebrity Game

Celebrity Game

Summary: A game in which players attempt to guess the celebrity via clues (Round 1), charades (Round 2), and one word descriptions (Round 3). Ages: All. Recommended # of people: 10-15. Messiness factor: No sweat. Materials required: Timer, small slips of paper, pens/pencils, bag or hat. Recommended Setting: Indoors. Celebrity Game The Celebrity Game is a guessing game similar to the Bowl Game. It features a lot of good variety in gameplay and works well with medium sized groups. Supplies: 1 minute timer, small slips of paper, pens/pencils, a bag or hat to hold the slips of paper. Setup: Distribute three slips of paper for each player. Each player must think of three celebrities or famous people (living, dead, real, or fictional) and write these on a slip of paper (one name per slip). Divide the group into two teams. There needs to be a scorekeeper to keep score. Each team will have 1 minute per turn. For each turn, the person who is “it” (the clue giver) and must use verbal clues or gestures (charades) to try to get their team to correctly guess what is written on the slip. The goal of the game is to have your team correctly guess as many clues as possible. The winning team at the end of the game is the team that has the most points. First Round – Verbal Clues. For the first round, the person who is “it” must use descriptive clues in a way that is similar to board games like Taboo and Catchphrase, i.e., saying anything that might get their team to correctly guess the word...

Reaction Game

Summary: A funny icebreaker/stationary acting game in which a person randomly chooses an event (e.g. winning the lottery or being surprised by an wedding proposal) and must act out his or her reaction to this event. Based on this reaction, team members try to guess what the event was. Ages: All. Recommended # of People: Groups or teams of 6-12 people. Messiness Factor: Might break a small sweat. Materials Required: Sheets of paper, pens, a container to hold the paper. Recommended Setting: Indoors. Reaction Game Form groups of six to twelve people. If playing this game with a very large group as an icebreaker, you can also choose four or five volunteers and have them go to the front of the room. The first step is to ask players to create some events. Give each player small sheets of paper and pens. Ask each player write some events. Encourage creativity. Some examples of events: Being attacked by a shark while fishing Hitting a home run to win the World Series Watching the lottery and realizing that you have the winning number Being presented a large engagement ring and proposed for marriage Going on a first date with an attractive person After people are done writing events, collect the sheets and place them in the container (a hat or small bag will do). Within groups, choose three or four people to act for each round. Ask the players to randomly draw an event from the container. Without giving away what the event is, give each player 30 seconds to 1 minute to act out a reaction to the event they received. They may act out using charades rules, and they can also make noises...
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