Action Games Archives - Group games, team games, ice breakers
Chubby Bunny Game

Chubby Bunny Game

Summary: A hilarious action game that involves stuffing marshmallows in your mouth and trying to yell, “Chubby Bunny!” Ages: 10 and up. Recommended number of players: 3 and up. Messiness factor: Have a trash can and paper towels ready for a marshmallow mess. Materials required: A few bags of medium to large sized marshmallows. Chubby Bunny Chubby Bunny is a simple yet hilarious game that involves adding marshmallows to players’ mouths, one at a time, and getting players to yell the words “Chubby Bunny.” How to play: Have three or more players go to the front of the room. Have paper towels or a large trash can ready, as this game can end up being a bit messy. Open up a bag of medium to large sized marshmallows. Give a marshmallow to each player, and have them insert it into their mouth. Do not let them chew or swallow the marshmallow. After each player has inserted a marshmallow in their mouth, each player takes turns screaming, “Chubby Bunny!” If each person is successful in yelling the words with the marshmallow in their mouth, they survive and continue playing the game. Give each player another marshmallow. They must insert this marshmallow and yell “Chubby Bunny!” again. This process continues, and each player’s mouth will start to become full of marshmallows. As long as the player can yell “Chubby Bunny” successfully without losing any marshmallows out of their mouth, they keep playing. When a person is unable to yell “Chubby Bunny,” they are out of the game. Warning: Be careful! This game can lead to choking if improperly played. Always supervise players. ...
Banana Pass

Banana Pass

Summary: A high-paced, messy relay race in which players pass a banana using their feet and the last person must eat the mushy fruit. Ages: 10 and up. Recommended # of People: Teams of 7-10. Messiness Factor: Quite messy! Materials: Bananas, at least 1 per team. Setting: Outdoor. The Banana Pass Game The banana pass is an outdoor action game that is essentially a messy relay race. The “baton” is a banana — except the catch is that you can only use your feet to pass it! Eww.. How to Play Players lie down on the grass, head to toe in a straight line with each person’s toes about 2 feet away from the next teammate’s head. When the game begins, the first people in line grab hold of the banana with their feet and pass it over their heads to the next person’s feet. The next person receives the banana with his or her feet and passes again until the entire team is done. When the banana has been passed to the last person, this person must peel the banana and eat it (ewww!). After eating it, the person then must run back to the starting line, finishing the race for the...
Thirsty Straws

Thirsty Straws

Summary: A funny relay race in which players must quickly drink as much water as they can and then pass it on to the next person. Ages: 10 and up. Recommended # of People: Teams of 4. Messiness Factor: Better have a bathroom available! Materials Required: A liter of water per team, straws long enough to reach the bottom of container. Recommended Setting: Outdoor Thirsty Straws Game Instructions: In groups of four, choose the order in which each person will drink. Thirsty Straws is a relay race to see who finishes first. The object of the game is to be the first team to drink the entire liter of water — with the requirement that each member of the team can only drink once. The catch is that if each person does not drink his/her share, the last person is left to finish off whatever is left. This is usually an extremely difficult task and usually hilarious to watch.Note: This game may not be the most sanitary of games. As a cleaner alternative, consider a relay using multiple bottles of water, in which the next person can drink when the person finishes his or her one...
Ultimate Ninja Game

Ultimate Ninja Game

Summary: An action-packed, fast paced, hilarious game in which the object is to become the “ultimate ninja” — the person with the quickest reflexes! Dodge the other player’s attacks and get the others out. Ages: 10 and up. Recommended # of people: 6-12. Messiness factor: Might break a sweat. Materials required: None! Instructions for the Ultimate Ninja Game Ultimate Ninja is a great action-based game that involves quickness, a little bit of strategy, and skill. The goal is to be the “ultimate ninja,” or the person who has the quickest reflexes. Players try to eliminate others by successfully hitting their hands. The game is played clockwise, with each person taking a turn. On your turn, you are allowed one motion: (1) an attempt to hit another person’s hand with your hand, or (2) one movement, such as taking a step in any direction. When a player is trying to hit your hand, you are allowed one motion to dodge the strike; however, you must hold this new position once you dodge. If a player successfully hits your hand, you are “out” and you must leave the circle. The last person remaining wins. Detailed Instructions: Gather everyone and have all players stand towards the center of a room. Have everyone say the words, “Ultimate… Ninja!” and then have everyone pose in a ninja stance. Choose one person to begin the game. On a person’s turn, he or she may try to strike someone’s hand with one motion, or he or she make move one step. Once this person does his one motion, it immediately becomes the next person’s turn (following clockwise...
Drip, Drip, Drop Game

Drip, Drip, Drop Game

Summary: An action game that has some similarities to Duck, Duck, Goose. It involves guessing and potentially getting a cup of water dumped on you! Ages: 8 and up. Recommended number of players: 5 and up. Messiness factor: People will get wet. Materials required: A large cup and water. Drip, Drip, Drop Drip, Drip, Drop is a simple game that involves a bit of guessing and getting other players wet. How to play: Fill up a large cup with water. Give it to one player (e.g. John). Everyone sits in a circle. The player with the cup (John) chooses a category and announces it to the group (for example, colors). John then chooses a color without telling the group. The person walks around the group, stopping at each group member. The group member must guess which color the person has chosen. If they guess the wrong color, the person drops a little bit of water on them. If the group member guesses correctly, the person dumps some water on them (pours the cup of water). Then both members must run around the circle and be the first person to sit back down in that spot (just like in duck-duck-goose). Submitted by: Katelynn Sovie. Thanks...
Follow the Leader

Follow the Leader

Summary: A hilarious copycat game in which people try to imitate one leader’s actions, and the person in the center attempts to identify who is the originator of the actions (the leader). Ages: 8 and up. Recommended # of People: One group of 8 to 16 people. Messiness factor: Might break a sweat. Materials: None. Setting: Indoors or outdoors. Rules for Follow the Leader Follow the Leader (also known as the Copycat Game) is an action game that serves as a good energizer or warmup activity. It can be pretty hilarious watching people mimic the leader, especially if the leader does some wacky movements. There is no preparation needed for the Follow the Leader game. Find a large open space, either indoors or outdoors, and you’re ready to go! How to Play Ask everyone to stand and arrange the group into a circle, facing inwards. Ask one person to leave the room for a minute. This person will be the guesser for the round. While he or she is gone, the group decides who should be the “leader.” The leader will be the one who sets the movements for that round. When this person is chosen, invite the guesser to come back. The guesser stands in the very center of the circle. When the round begins, everyone starts swinging their arms up and down. The leader will eventually begin to do other movements, and everyone else mimics the leader’s actions, without being too obvious to reveal who the leader is. The leader can do just about anything he or she wants, such as: clapping making a kicking motion with...
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