Welcome to Group Games!

This website is a growing database of over 40 of the best FREE group games, icebreakers, and team building activities, useful for ALL ages and for a wide variety of settings: classrooms, organizations, parties, companies, college students, clubs, youth groups, camps, and game lovers in general! Browse recently added group games below, or choose a category. Thanks for visiting -- please tell others about Group-Games.com on your website or blog. Don't forget to bookmark this page, and enjoy!
Sardines Game
Summary: Sardines is like reverse hide-and-seek; one person hides, and the rest of the players look for the one hidden person. When someone finds the hidden person, they quietly join them in hiding — after a while, the group begins to look like sardines!
Ages: 10 and up. Recommended # of People: 15-30. Messiness Factor: No Sweat. Materials: None. Recommended Setting: Indoors with ample space, but not open space.
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Wall Ball
Summary: Wall Ball is a classic playground game that involves throwing the ball against a wall, catching it without fumbling the ball, and trying to get others out! Many variations exist for this simple group game.
Ages: 8 and up. Recommended # of people: At least 4. Messiness Factor: Get ready to break a sweat! Materials required: A small bouncy ball of some sort (e.g. a racquetball, tennis ball, etc.). Recommended Setting: Outdoors or in a very large room with a flat wall (e.g. side of a building) and a hard, flat floor.
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Homemade Pictionary Game
Summary: A classic icebreaker game in which the goal is to get your team to correctly identify something that is drawn within the time limit.
Ages: 8 and up. Recommended # of people: Teams of 3+ people. Messiness Factor: No sweat. Materials required: Several sheets or two large pads of paper, notecards, pens, a stopwatch/timer. Recommended setting: Indoors.
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Capture the Flag
Summary: A team based action game in which the goal is to locate and recover the opposing team’s flag before they do the same. A “jail” houses those who have been caught (tagged by the opposing team).
Ages: 10 and up. Recommended # of People: 20+. Messiness Factor: Sweaty. Materials Required: Two flags (any durable, safe, and noticeable object). Recommended Setting: Outdoors.
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Human Sculptures Game
Summary: Human Sculptures (also known as Human Clay) is an icebreaker group game that involves posing people into large human sculptures based on predefined topics. Two versions exist: a competitive version based on a guessing game, and a version that is more about coming up with a creative interpretation.
Ages: 12 and up. Recommended number of people: Groups of at least three. Messiness factor: Minimal - hold a pose for a few minutes. Materials required: Sheets of paper and pens. Recommended setting: Indoors or outdoors.
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Big Wind Blows Game
Summary: Big Wind Blows is a good icebreaker that helps people get to know each other better. Players sit in a circle, with one person in the center as “the big wind.” This person says identifies a characteristic that is true about themselves and then all players who share the same characteristic must find a new seat.
Ages: All. Recommended # of people: At least 6 players. Messiness factor: Slight running. Materials required: Chairs for each player, minus one. Recommended setting: Indoors or Outdoors.
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SPUD Game
Summary: SPUD is an action game that incorporates some elements of dodge ball. The ball is tossed up high, someone catches it, yells “SPUD!”, take three big steps, and tries to get someone out!
Ages: All. Recommended # of people: At least 8 players. Messiness factor: Lots of running and throwing. Materials required: A soft ball that does not hurt when thrown. Recommended setting: Outdoors.
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ID Guessing Game
Summary: An icebreaker in which people write down two things that they’ve done and one thing that they haven’t on an index card. The goal is to correctly guess who wrote each card.
Ages: All. Recommended # of people: 8-15. Messiness factor: No sweat. Materials required: Several pens and index cards. Recommended setting: Indoors.
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Mother May I?
Summary: Mother May I is a classic kids’ game in which kids request to take a certain number and type of steps (baby, normal, giant, etc.) towards the “mother”. Kids must remember to as “Mother May I?” The first to touch the mother wins and becomes the new mother.
Ages: Younger kids. Recommended number of people: Less than 10. Messiness factor: Might break a little sweat. Materials required: None. Recommended setting: Outdoors.
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Trust Walk Activity
Summary: A team building activity centered around trust. A leader gives verbal or nonverbal instructions to navigate a blindfolded partner to avoid obstacles.
Ages: 14 and up. Recommended number of people: Pairs. Messiness factor: Might break a small sweat. Materials required: Blindfolds. Recommended setting: Outdoors, in a location with no dangerous obstacles.
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