Games for the Category: 'Ice Breakers'
Sorts and Mingle
Summary: An icebreaker that gets the group to move towards various parts of the room and to find others with shared interests and preferences, based on various interesting categories.
Ages: 10 and up. Recommended number of people: 25 and up. Messiness factor: No sweat. Materials required: None. Recommended setting: Indoors.
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Simon Says
Summary: A classic kids’ icebreaker/stationary game in which the leader, Simon, instructs people to do various actions. The goal is to only do something when Simon says so, and to do nothing when he doesn’t.
Ages: All ages. Recommended number of people: Any size group, including large groups. Messiness factor: No sweat. Materials required: Nothing. Recommended setting: Indoors.
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Homemade Pictionary Game
Summary: A classic icebreaker game in which the goal is to get your team to correctly identify something that is drawn within the time limit.
Ages: 8 and up. Recommended # of people: Teams of 3+ people. Messiness Factor: No sweat. Materials required: Several sheets or two large pads of paper, notecards, pens, a stopwatch/timer. Recommended setting: Indoors.
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Human Sculptures Game
Summary: Human Sculptures (also known as Human Clay) is an icebreaker group game that involves posing people into large human sculptures based on predefined topics. Two versions exist: a competitive version based on a guessing game, and a version that is more about coming up with a creative interpretation.
Ages: 12 and up. Recommended number of people: Groups of at least three. Messiness factor: Minimal - hold a pose for a few minutes. Materials required: Sheets of paper and pens. Recommended setting: Indoors or outdoors.
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Big Wind Blows Game
Summary: Big Wind Blows is a good icebreaker that helps people get to know each other better. Players sit in a circle, with one person in the center as “the big wind.” This person says identifies a characteristic that is true about themselves and then all players who share the same characteristic must find a new seat.
Ages: All. Recommended # of people: At least 6 players. Messiness factor: Slight running. Materials required: Chairs for each player, minus one. Recommended setting: Indoors or Outdoors.
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ID Guessing Game
Summary: An icebreaker in which people write down two things that they’ve done and one thing that they haven’t on an index card. The goal is to correctly guess who wrote each card.
Ages: All. Recommended # of people: 8-15. Messiness factor: No sweat. Materials required: Several pens and index cards. Recommended setting: Indoors.
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Never Have I Ever
Summary: An icebreaker where players sit in a circle and take turns saying interesting things they have never done. Each player starts with ten fingers. Each time someone says something that you’ve done, you drop a finger. The goal is to be the last player remaining.
Ages: 8 and up. Recommended # of people: 10-20. Messiness Factor: No Sweat. Materials Required: None. Recommended Setting: Indoors.
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Whose Story Is It?
Summary: An icebreaker in which you read various (bizarre) stories and try to guess whose true story it is.
Ages: All. Recommended # of People: 8-20. Messiness Factor: No Sweat. Materials Required: Paper, pens, container. Recommended Setting: Indoors.
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Celebrity ID Game
Summary: An icebreaker where each person has a label with a famous celebrity or character name on their back. Everyone mingles, asking “yes” or “no” questions to gain clues about the name posted on their backs.
Ages: All. Recommended # of People: 20 and over. Messiness Factor: No sweat. Materials Required: Several labels with famous names on them. Recommended Setting: Indoors.
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Shoe ID Game
Summary: An icebreaker where all players throw a shoe into a big pile. Grab a random shoe and find out three new facts about the person.
Ages: All. Recommended # of People: 10 and over. Messiness Factor: Smelly. Materials Required: None. Recommended Setting: Indoors.
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