Games for the Category: 'Ice Breakers'

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Pulse Game

Summary: An action oriented icebreaker that works especially well with large groups of people.  A game of quick reflexes and passing on the pulse!

Ages: All.  Recommended # of People: At least 40 people.  Messiness Factor: Might break a small sweat. Materials Required: A coin, a chair, and any small object like a tennis ball.  Recommended Setting: Indoors.

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Name Game

Summary:  A simple icebreaker useful for introducing people to each other and helping people learn names.  This game is especially useful when there are new people present. 

Ages: 10-21 years old.  Recommended # of People: 5-20.  Messiness Factor: No Sweat.  Materials Required: A fun attitude.  Recommended Setting: Indoors.

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M&M Game

Summary: The M&M Game is an icebreaker that allows people to get to know each other. Each person grabs some M&Ms and shares facts about himself or herself.

Ages: All. Recommend number of people: Groups of 3-12. Messiness factor: No sweat. Materials required: A large bag of M&Ms or any candy with multiple colors (e.g. Skittles).

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First Impressions Game

Summary: An icebreaker (or party game) in which people write their first impressions of each other on a large paper taped to their backs.

Ages: 13 and up. Recommended number of people: At least 10. Works with very large groups and meetings. Mesiness factor: No mess, no stress! Materials required: A large piece of paper or posterboard for each participant, pens/markers, sturdy tape. Recommended Setting: Indoors or outdoors.

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Autograph Bingo Game

Summary: Autograph Bingo is an icebreaker that asks people to mingle and find people that match interesting facts on a bingo card. The game causes players to discover interesting and humorous facts about each other.

Ages: 12 and up. Recommended # of people: Larger groups of 24+ people. Messiness Factor: No problem. Materials required: bingo cards prepared in advance and writing utensils. Recommended Setting: Indoors.

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Two Truths and a Lie

Summary: A good get-to-know-you icebreaker in which each person says two truths and one lie. The goal is to figure out which statement is the lie.

Ages: All. Recommended # of people: 6-10. Messiness factor: No Sweat. Materials Required: None. Recommended Setting: Indoors.

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Sorts and Mingle

Summary: An icebreaker that gets the group to move towards various parts of the room and to find others with shared interests and preferences, based on various interesting categories.

Ages: 10 and up. Recommended number of people: 25 and up. Messiness factor: No sweat. Materials required: None. Recommended setting: Indoors.

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Simon Says

Summary: A classic kids’ icebreaker/stationary game in which the leader, Simon, instructs people to do various actions. The goal is to only do something when Simon says so, and to do nothing when he doesn’t.

Ages: All ages. Recommended number of people: Any size group, including large groups. Messiness factor: No sweat. Materials required: Nothing. Recommended setting: Indoors.

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Homemade Pictionary Game

Summary: A classic icebreaker game in which the goal is to get your team to correctly identify something that is drawn within the time limit.

Ages: 8 and up. Recommended # of people: Teams of 3+ people. Messiness Factor: No sweat. Materials required: Several sheets or two large pads of paper, notecards, pens, a stopwatch/timer. Recommended setting: Indoors.

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Human Sculptures Game

Summary: Human Sculptures (also known as Human Clay) is an icebreaker group game that involves posing people into large human sculptures based on predefined topics.  Two versions exist: a competitive version based on a guessing game, and a version that is more about coming up with a creative interpretation.

Ages: 12 and up. Recommended number of people: Groups of at least three.  Messiness factor: Minimal - hold a pose for a few minutes. Materials required: Sheets of paper and pens.  Recommended setting: Indoors or outdoors.

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